Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16298707585693856434 569 ifrit the Poker (level 7, -3/54 HPs) Began as a Merfolk Gladiator on Sept 7, 2025. Slain by a river rat (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:51 (1970 turns). ifrit the Poker (Merfolk Gladiator) Turns: 1970, Time: 00:04:52 Health: -3/54 AC: 4 Str: 16 XL: 7 Next: 33% Magic: 7/7 EV: 16 Int: 8 God: Gold: 118 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . j - +2 short sword (venom) rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very quick A: nimble swimmer 2, mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 trident j - a +2 short sword of venom (weapon) Missiles d - 3 throwing nets e - a javelin f - 33 stones (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - 2 scrolls of identify {unknown} m - a scroll of immolation {unknown} n - a scroll of brand weapon {unknown} o - a scroll of torment {unknown} p - a scroll of revelation {unknown} Potions h - 4 potions of lignification {unknown} i - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} l - a potion of moonshine {unknown} q - a potion of haste {unknown} Skills: - Level 4.1 Fighting + Level 6.8 Polearms + Level 3.3 Throwing + Level 1.7 Armour * Level 5.9 Dodging + Level 3.0 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 47% 1 Kinetic Grapnel Frge 0% 1d4 47% 1 Poisonous Vapours Alch/Air 0% 1d1 47% 1 Summon Small Mammal Summ 0% N/A 47% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the rat! You kill the hobgoblin! You see here a rat corpse. There is an open door here. Your legs become a tail as you enter the water. An adder comes into view. The adder hisses angrily. The adder completely misses you. You closely miss the adder. The adder closely misses you. You hit the adder. The adder is poisoned. The adder is lightly wounded. The adder misses you. The adder closely misses you. You hit the adder. The adder is almost dead. You kill the adder! Your Shapeshifting skill increases to level 3! A ribbon worm comes into view. A river rat comes into view. You hit the ribbon worm. The ribbon worm is poisoned. You tail-slap the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm. The ribbon worm looks as sick as possible! Your tail-slap misses the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You kill the ribbon worm! You hit the river rat. The river rat is poisoned. The river rat is moderately wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * You closely miss the river rat. You tail-slap the river rat. The river rat is heavily wounded. The river rat misses you. You hit the river rat but do no damage. The river rat looks as sick as possible! The river rat is heavily wounded. The river rat bites you! You die... ## #~ ~# ~~ ~# #~##~# #~#~~ # #~#r##~###### #~#@~~~#.#..# #~#~####....# #~~~~~~#....# . +..########~#...########. #..~~~~~~~~~#...##.....#. #..~~#~#~####...'.......# #...~.~~~~~..#####††...## ........~.......##.....## .................#....... You could see a river rat (extremely poisoned). Vanquished Creatures Grinder (D:4) A sky beast (D:4) A phantom (D:4) 2 scorpions (D:4) A jelly (D:4) 2 adders (D:4) A shadow imp (D:4) 3 ribbon worms A dart slug (D:2) 3 giant cockroaches 3 hobgoblins 3 quokkas 4 ball pythons 3 bats (D:1) 3 endoplasms 4 frilled lizards (D:1) 7 goblins 3 kobolds 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ifrit the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 218 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 350 | D:1 | Found a faded altar of an unknown god. 994 | D:2 | Reached XP level 3. HP: 24/28 MP: 3/3 1034 | D:2 | Reached skill level 1 in Shapeshifting 1242 | D:2 | Reached skill level 5 in Polearms 1573 | D:2 | You fall into a shaft and drop 2 floors! 1601 | D:4 | Noticed Grinder 1601 | D:4 | Paralysed by Grinder for 3 turns 1625 | D:4 | Killed Grinder 1626 | D:4 | Reached skill level 6 in Polearms 1626 | D:4 | Reached skill level 1 in Armour 1626 | D:4 | Reached XP level 4. HP: 17/37 MP: 4/4 1626 | D:4 | Reached XP level 5. HP: 20/42 MP: 5/5 1626 | D:4 | Reached XP level 6. HP: 23/48 MP: 6/6 1775 | D:4 | Reached skill level 5 in Dodging 1847 | D:4 | Reached XP level 7. HP: 39/54 MP: 7/7 1970 | D:4 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, basic_ecumenical_altar D:2: layout_basic D:4: layout_gridville, lightli_sewer_entry_pipes, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Shapeshifting | 2 3 | 3.0 Polearms | 6 | 6.8 Fighting | 3 4 | 4.1 Armour | 1 | 1.7 Dodging | 5 | 5.9 Throwing | 3 | 3.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Trident | 60 | 18 | || 78 Short sword | 49 | 30 | 30 || 109 Tailslap | | | 2 || 2 Stab: Sleeping | 2 | | || 2 Armour: Leather armour | 44 | 22 | 15 || 81 Dodge: Dodged | 51 | 20 | 22 || 93