Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2409905627309179468 4 ifrit the Poker (level 1, 5/16 HPs) Began as a Merfolk Gladiator on Sept 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:10 (54 turns). ifrit the Poker (Merfolk Gladiator) Turns: 54, Time: 00:01:10 Health: 5/16 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 7 God: Gold: 10 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (5 -> -15) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 6 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: * Level 2.3 Fighting * Level 4.5 Polearms + Level 2.0 Throwing + Level 0.0 Armour + Level 4.0 Dodging + Level 0.2 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Found a sling. You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear an angry hiss. You closely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin hits you but does no damage. A frilled lizard comes into view. You completely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You puncture the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse You puncture the frilled lizard! You kill the frilled lizard! No target in view! No target in view! You now have 10 gold pieces. You see here a +0 sling. f - 6 stones A goblin comes into view. It is wielding a +2 dagger of venom. A bat comes into view. Found 4 stones. You closely miss the goblin. The goblin hits you but does no damage. You are poisoned. You barely miss the goblin. You feel very sick. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You closely miss the bat. You feel very sick. The bat barely misses you. The goblin hits you with a +2 dagger of venom. You are more poisoned. The goblin closely misses you. You aren't carrying any potions. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..............# #............).# # ##............†# #.## #..)............# #...##.##.####..#.##..# #....##.# #..#.# .... #.##..###.## ...... ... #..........#........ #. ##.####@b..........## . ... #.g..#........ .... #....# ... ....... .#. .(....... .......... ........#. .......... You could see a goblin and a bat. Vanquished Creatures A dart slug (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ifrit the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 54 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, ebering_ecumenical_altar_hall Action || total ---------------------------++------- Melee: Trident || 12 Armour: Leather armour || 5 Dodge: Dodged || 7