Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13102285398383544983 88 nem the Magician (level 4, -9/24 HPs) Began as a Deep Elf Hedge Wizard on Aug 17, 2025. Shot with an arrow by a centaur (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:00 (1331 turns). nem the Magician (Deep Elf Hedge Wizard) Turns: 1331, Time: 00:03:01 Health: -9/24 AC: 2 Str: 7 XL: 4 Next: 29% Magic: 5/13 EV: 11 Int: 21 God: Gold: 127 SH: 0 Dex: 14 Spells: 3/13 levels left rFire + . . g - +4 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons g - a +4 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery k - a ring of protection from fire (worn) Scrolls e - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} j - 2 scrolls of enchant weapon {unknown} l - 3 scrolls of fear {unknown} o - a scroll of noise {unknown} Potions a - a potion of berserk rage {unknown} d - a potion of magic f - 2 potions of lignification {unknown} i - a potion of brilliance {unknown} m - 2 potions of attraction {unknown} n - a potion of curing {unknown} p - a potion of heal wounds {unknown} q - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 3.1 Conjurations + Level 2.4 Summonings + Level 2.6 Necromancy - Level 1.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Grave Claw Necr 32% 2d9 5% 2 c - Call Imp Summ 30% N/A 6% 2 d - Blink Tloc 20% N/A 11% 2 e - Mephitic Cloud Conj/Alch/Air 9% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 5% N/A 32% 3 Rending Blade Conj/Frge 12% 2d7 50% 4 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (asleep, 100% to hit) The magic dart hits the centaur but does no damage. The centaur shouts! You hear a shout! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "I commit to your servitude, O magnificent and rosy-lipped gentleelf!" The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses your cerulean imp. The arrow hits you! The centaur shoots an arrow. The arrow hits your cerulean imp! The centaur shoots an arrow. The arrow barely misses your cerulean imp. The arrow closely misses you. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 5% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 orcbow (ally target) You unleash the spiteful dead! The jagged bones skewer the centaur. The centaur is moderately wounded. The centaur is pinned in place! The last of your harvested death is exhausted. The centaur shoots an arrow. The arrow hits your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Grave Claw (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #.####.##.#####.# #.#.....)..# #.#..#####.# ..#.#........# ........####.# #..###..###..# .... #..#....# #... #..§....# # #..#@.#.# .....#.5# #.)....#.§# #..###.#§.# #.# #.#c.# ... #.#..# ># #.#..# #..# You could see a centaur (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A bombardier beetle (D:2) 2 adders (D:2) 2 ribbon worms (D:2) 4 hobgoblins 3 quokkas 3 ball pythons 2 bats (D:2) 3 frilled lizards 5 giant cockroaches 6 goblins 4 kobolds 3 rats 38 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:2) 1 creature vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nem the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 232 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 765 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 873 | D:2 | Reached skill level 5 in Spellcasting 899 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/13 902 | D:2 | Learned a level 2 spell: Grave Claw 905 | D:2 | Learned a level 2 spell: Call Imp 908 | D:2 | Learned a level 2 spell: Blink 936 | D:2 | Learned a level 3 spell: Mephitic Cloud 1325 | D:3 | Noticed a centaur 1331 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms D:2: layout_rooms D:3: layout_basic, ebering_ecumenical_altar_sacrificial Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 2 | 2.6 Summonings | 2 | 2.4 Spellcasting | 5 | 5.2 Conjurations | 3 | 3.1 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 16 | || 16 Cast: Magic Dart | 71 | 21 || 92 Call Imp | | 6 || 6 Grave Claw | | 2 || 2 Armour: Robe | 10 | 3 || 13 Dodge: Dodged | 5 | 5 || 10