Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 7953275504003121033 18 newst the Trooper (level 2, 0/27 HPs) Began as a Mountain Dwarf Fighter on July 4, 2025. Slain by Terence ... wielding a +1 mace of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (732 turns). newst the Trooper (Mountain Dwarf Fighter) Turns: 732, Time: 00:00:49 Health: 0/27 AC: 6 Str: 18 XL: 2 Next: 51% Magic: 2/2 EV: 8 Int: 8 God: Gold: 45 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold + . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth C - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 3.6 Fighting * Level 3.4 Axes - Level 3.2 Armour - Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery C - a ring of protection from cold (worn) (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of revelation {unknown} f - a scroll of poison {unknown} h - 2 scrolls of enchant armour {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of identify {unknown} Potions d - 2 potions of might g - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11239 Altars: Annotations: D:2 Terence #$.......... #........... #........... #†..# .# #.###### .# #......# .# ######.# .# #######@###+#.# ........@.....# ..............# ..............###### .................... ...................< .................... ..............#..#.. ..............#..... ...........(.# #... You could see Terence. Message History You miss the frilled lizard. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard closely misses you. 😎 HP[+1] Your hp is fully restored (26). You miss the frilled lizard. The frilled lizard barely misses you. x2 You miss the frilled lizard. You block the frilled lizard's attack. You barely miss the frilled lizard. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard closely misses you. The frilled lizard bites you but does no damage. You slash the frilled lizard! You kill the frilled lizard! 😎 HP[+1] You now have 27 max hp (+1). Your hp is fully restored (27). No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. Things that are here: a +0 whip; a gnoll corpse Key pressed, stopping explore. T - an amulet of faith {!P} You drop an amulet of faith {!P}. You see here a hobgoblin skeleton. Key pressed, stopping explore. You see here a +0 short sword. h - 2 scrolls labelled BOSOHE ASIJAJ (gained 1) You open the door. There is an open door here. You see here a +0 dagger. You now have 31 gold pieces (gained 8). You see here a +0 dagger. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is an open door here. Key pressed, stopping explore. No target in view! Key pressed, stopping explore. There is an open door here. There is an open door here. You see here a +0 short sword. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here 4 stones. Found an escape hatch in the ceiling. j - a scroll labelled PIVVIXKO POLAN You now have 45 gold pieces (gained 14). Terence and a ball python come into view. Terence is wielding a +1 mace of protection. The ball python hisses angrily. You hit the ball python. The ball python bites you. 😕 HP[-2] You take 2 damage, and now have 25/27 hp. You slash the ball python! You kill the ball python! 😕 HP[+1] Terence closely misses you. You see here a ball python corpse. You barely miss Terence. Terence barely misses you. You block Terence's attack. You hit Terence. Terence hits you with a +1 mace of protection. 😮 HP[-6] You take 6 damage, and now have 20/27 hp. MASSIVE DAMAGE!! (PAUSE) You hit Terence. Terence closely misses you. 😕 HP[+1] You hit Terence. You block Terence's attack. Terence hits you but does no damage. You hit Terence but do no damage. Terence barely misses you. You barely miss Terence. You block Terence's attack. Terence hits you with a +1 mace of protection. 😮 HP[-4] You take 4 damage, and now have 17/27 hp. You slash Terence! Terence hits you with a +1 mace of protection! * * * LOW HITPOINT WARNING * * * 😨 HP[-8] You take 8 damage, and now have 9/27 hp. MASSIVE DAMAGE!! (PAUSE) Terence attacks as he pursues you! Terence hits you with a +1 mace of protection! * * * LOW HITPOINT WARNING * * * 😱 HP[-7] You take 7 damage, and now have 2/27 hp. MASSIVE DAMAGE!! (PAUSE) 😱 HP[+1] Terence attacks as he pursues you! You block Terence's attack. Terence attacks as he pursues you! Terence hits you with a +1 mace of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.4 Fighting | | 3.6 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: War axe || 46 Armour: Scale mail || 31 Dodge: Dodged || 23 Block: Buckler || 8 Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, nicolae_grassy_gnolls D:2: layout_basic, uniq_jessica, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newst the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | magus.rc [v1.11.7] 251 | D:1 | Reached skill level 3 in Axes 295 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 713 | D:2 | Noticed Terence 726 | D:2 | HP: 2/27 [Terence/+1 mace of protection (8)] 732 | D:2 | Slain by Terence Vanquished Creatures A gnoll (D:1) 3 hobgoblins (D:1) 2 ball pythons A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 14 | 51.9 | 10 | 1 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 12 | 14 | 53.8 | 9 | 1 | 10.0 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.4 Fighting | | 3.6 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: War axe || 46 Armour: Scale mail || 31 Dodge: Dodged || 23 Block: Buckler || 8 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 759 | 745 | 14 | 0 | 632 | 2 | 379.5 | Dungeon | 759 | 745 | 14 | 0 | 632 | 2 | 379.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 693 daAuts D:2: 65 daAuts