Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 2159300939671236156 0 newst the Chucker (level 1, -4/17 HPs) Began as a Gnoll Wanderer on July 24, 2025. Slain by a kobold ... wielding a +1 dagger of electrocution (19 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (24 turns). newst the Chucker (Gnoll Wanderer) Turns: 24, Time: 00:00:07 Health: -4/17 AC: 2 Str: 9 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 7 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . b - +2 buckler rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 2.3 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 6.4 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 2.3 Evocations + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles c - 14 poisoned darts (quivered) Armour b - a +2 buckler (worn) e - a +0 robe (worn) Scrolls d - a scroll of blinking {!r} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5973 Altars: #...........##....#.#..### ##.........'#............ ##.......##...........## +#.....##.......#....# ##...###.#..........### ##.## #^...#.......... #. ###..#...#..#.## #. ##..#..†...#.# #...g@$....$..( #...K.r....#### #.#.###.##.# # #. ....... . ........ .# ..##.### #. ## .# # # You could see a goblin, a kobold and a rat. Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, newst the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, a +2 buckler, 14 poisoned darts, a scroll of blinking {!r}, a +0 robe. You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A kobold comes into view. It is wielding a +1 dagger of electrocution. The goblin moves out of view. You closely miss the ball python. The kobold shouts! You hear a loud squeak. The ball python closely misses you. The ball python misses you. The kobold throws a stone. The stone hits you. You hit the ball python. You block the ball python's attack. x2 A rat comes into view. 😕 HP[-1] You take 1 damage, and now have 16/17 hp. You hit the ball python. You kill the ball python! 😎 HP[+1] Your hp is fully restored (17). The kobold closely misses you. You block the rat's attack. You hit the kobold. You barely miss the rat. You block the kobold's attack. You block the rat's attack. The rat closely misses you. The kobold hits you with a +1 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... Action || total ---------------------------++------- Melee: Hand axe || 4 Armour: Robe || 2 Dodge: Dodged || 4 Block: Buckler || 5 Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newst the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | newst set off with the following items: a +0 hand axe, a +2 | buckler, 14 poisoned darts, a scroll of blinking {!r}, a +0 | robe. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 0 | D:1 | magus.rc [v1.11.7] 24 | D:1 | Slain by a kobold Vanquished Creatures A ball python (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Hand axe || 4 Armour: Robe || 2 Dodge: Dodged || 4 Block: Buckler || 5 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 15 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 15 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts