Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 11641859041121816693 12 newst the Magician (level 2, 0/20 HPs) Began as a Gnoll Wanderer on July 24, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (343 turns). newst the Magician (Gnoll Wanderer) Turns: 343, Time: 00:01:08 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 33% Magic: 7/10 EV: 10 Int: 12 God: Gold: 33 SH: 0 Dex: 11 Spells: 14/15 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 2.5 Armour + Level 0.4 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 7.1 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 3.7 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 4.5 Evocations + Level 2.4 Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Shock Conj/Air 16% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 26% N/A 5% 2 Lesser Beckoning Tloc 26% N/A 5% 2 Magic Dart Conj 16% 1d3 14% 1 Stone Arrow Conj/Erth 8% 3d7 41% 3 Swiftness Air 4% N/A 41% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles g - 4 poisoned darts Armour c - a +0 robe (worn) Wands d - a wand of polymorph (6) (quivered) Scrolls e - a scroll of revelation {unknown} Potions b - a potion of berserk rage {!q} f - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5656 Altars: #.⌠.#...# ....#..# ∆ +...... .... . ###.....#######..#.## . ............! ..#..# .. #.......######.#..#####.. #....................... #......r#####.#....)..# ##.?...J@.....#.####..### ###########..#.)......†. ∆ ......#..#.#†#...### #........#...# #...####.#..)# ###......#...# #####......# ######## You could see an endoplasm and a quokka. Message History Your hp is fully restored (20). The bat barely misses you. You see here a +0 short sword. The bat completely misses you. You closely miss the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. You now have 20 gold pieces (gained 6). You now have 33 gold pieces (gained 13). A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! An endoplasm comes into view. A quokka comes into view. The rat barely misses you. The endoplasm quivers. You hit the rat. You kill the rat! You closely miss the quokka. The quokka barely misses you. You barely miss the quokka. The quokka bites you. 😕 HP[-4] You take 4 damage, and now have 16/20 hp. You closely miss the quokka. Your bite misses the quokka. The quokka bites you. 😮 HP[-4] You take 4 damage, and now have 12/20 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the quokka. The quokka barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-7] You take 7 damage, and now have 5/20 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 51% to hit) The zap misses the quokka. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. 😱 HP[-1] MP[-1] You take 1 damage, and now have 4/20 hp. You lost 1 mp, and now have 9/10 mp. Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 51% to hit) The zap hits the quokka. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. 😱 MP[-1] You lost 1 mp, and now have 8/10 mp. Casting: Shock (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 51% to hit) The zap misses the quokka. The quokka barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] MP[-1] You take 2 damage, and now have 2/20 hp. You lost 1 mp, and now have 7/10 mp. Unknown command. The quokka barely misses you. The quokka bites you. You die... Action || total ---------------------------++------- Melee: Dagger || 61 Bite || 7 Cast: Shock || 5 Armour: Robe || 56 Dodge: Dodged || 39 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, serial_shops, nicolae_shop_swords_in_saltire, ebering_dispersal_statue_hall, minmay_tetromino_i4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newst the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | newst set off with the following items: a +0 dagger, a | potion of berserk rage {!q}, a +0 robe, a wand of polymorph | (6); and the following spells available to memorise: Blink, | Lesser Beckoning, Magic Dart, Shock, Stone Arrow, | Swiftness. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 0 | D:1 | magus.rc [v1.11.7] 129 | D:1 | Found a faded altar of an unknown god. 146 | D:1 | Reached XP level 2. HP: 8/19 MP: 10/10 247 | D:1 | Learned a level 1 spell: Shock 337 | D:1 | HP: 5/20 [quokka (4)] 340 | D:1 | HP: 2/20 [frozen (2)] 343 | D:1 | Slain by a quokka Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 4 | 22.2 | 12 | 3 | 20.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 4 | 22.2 | 12 | 3 | 20.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Dagger || 61 Bite || 7 Cast: Shock || 5 Armour: Robe || 56 Dodge: Dodged || 39 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 342 | 342 | 0 | 51 | 167 | 1 | 342.0 | Dungeon | 342 | 342 | 0 | 51 | 167 | 1 | 342.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 342 daAuts