Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. nono the Conjurer (Deep Elf Conjurer) Turns: 2049, Time: 00:05:31 Health: 28/28 AC: 6 Str: 4 XL: 5 Next: 4% Magic: 13/13 EV: 12 Int: 25 God: Gold: 114 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +2 pair of boots {Stlth+} Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 114 gold pieces. Inventory: Armour a - a +1 robe (worn) d - a +2 pair of boots of stealth (worn) Scrolls g - a scroll of immolation i - 2 scrolls of enchant weapon Potions b - a potion of magic c - 5 potions of moonshine e - 2 potions of curing f - 2 yellow potions Skills: - Level 3.1 Dodging - Level 3.0 Stealth * Level 4.0 Spellcasting + Level 6.1 Conjurations You have 9 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Jinxbite Hex 10% N/A 14% 2 Fugue of the Fallen Necr 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Anguish Hex/Necr 2% N/A 65% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 94% 5 Enfeeble Hex 2% N/A 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the giant cockroach! (Press . to maintain the ray.) You stop channelling your searing ray. An adder comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is almost dead. The adder hisses angrily. (Press . to maintain the ray.) A bat comes into view. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 68% to hit) You focus your ray upon the adder. The searing ray misses the adder. The searing ray misses the bat. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder. You kill the adder! You feel sick. The bat hits you. You have reached level 5! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (71% to hit) You focus your ray upon the bat. The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) You feel sick. You start resting. You stop channelling your searing ray. You feel sick. You start resting. You feel sick. x4 You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. Okay, then. ..# #.##### ....# ..###.# .. ......# #.. # .#....# #.. . ....#.# #.# .# .#..# # #.###.# .##.# #.#... ....# # #####.#.# ###.##.# #.....@.# ###....# #.###.### ....##.# #.# #.# ...## # #.# #.# ...# #.# #.# ##### #.# #.# ....# #.# #.########## ....# #.# #..........# ....## #.###..........# There are no monsters in sight! Vanquished Creatures An orc priest (D:2) A gnoll (D:1) 4 adders A ribbon worm (D:2) 3 orcs (D:2) 4 endoplasms (D:2) 5 giant cockroaches 4 hobgoblins 13 jackals 4 quokkas 4 ball pythons 4 bats A frilled lizard (D:2) 9 goblins 7 kobolds 4 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nono the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 291 | D:1 | Reached skill level 5 in Conjurations 402 | D:1 | Reached XP level 3. HP: 3/19 MP: 4/9 611 | D:1 | Learned a level 2 spell: Searing Ray 1361 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1482 | D:2 | Reached skill level 6 in Conjurations 2003 | D:3 | Reached XP level 5. HP: 23/28 MP: 7/13 Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Dodging | 3 | 3.1 Spellcasting | 4 | 4.0 Stealth | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | || 52 Searing Ray | 19 | 18 || 37 Use: Scroll | 4 | 4 || 8 Armour: Robe | 12 | 3 || 15 Dodge: Dodged | 11 | 1 || 12