Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 14129653512129398791 30 pandaa the Tinkerer (level 3, -3/27 HPs) Began as a Mountain Dwarf Forgewright on May 2, 2025. Slain by Terence ... wielding a +1 trident of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (973 turns). pandaa the Tinkerer (Mountain Dwarf Forgewright) Turns: 973, Time: 00:02:01 Health: -3/27 AC: 3 Str: 12 XL: 3 Next: 5% Magic: 2/6 EV: 10 Int: 17 God: Gold: 45 SH: 0 Dex: 8 Spells: 0/6 levels left rFire . . . g - staff of air rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 hammer Armour e - a +0 leather armour (worn) Magical Staves g - a staff of air (weapon) Potions c - a potion of magic f - a potion of mutation {unknown} Skills: * Level 0.5 Fighting - Level 0.4 Maces & Flails + Level 0.1 Armour + Level 1.5 Dodging + Level 1.4 Stealth * Level 2.1 Spellcasting * Level 5.4 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 b - Construct Spike Laun Frge 40% 2d4 3% 2 c - Launch Clockwork Bee Frge 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 2% N/A 30% 2 Maxwell's Portable Pile Tloc 1% (3-9)d2 52% 3 Teleport Other Tloc 1% N/A 52% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 54% 4 Forge Lightning Spire Air/Frge 16% 3d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History There is a stone staircase leading up here. Terence the Veteran comes into view. He is wielding a +1 trident of protection. Found 12 gold pieces and an inky potion. Terence shouts! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A frilled lizard comes into view. Terence hits you with a +1 trident of protection! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The frilled lizard hisses angrily. The rocky spike skewers Terence. Terence is moderately wounded. Terence hits you with a +1 trident of protection! Okay, then. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 trident of protection and wearing a +0 scale mail (moderately wounded, 79% to hit) The kinetic grapnel hits Terence but does no damage. Terence is moderately wounded. The rocky spike skewers Terence. Terence is moderately wounded. Terence hits you with a +1 trident of protection! * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 trident of protection and wearing a +0 scale mail (moderately wounded, 79% to hit) The kinetic grapnel hits Terence but does no damage. Terence is moderately wounded. The rocky spike skewers Terence. Terence is moderately wounded. Terence hits you with a +1 trident of protection! You die... Terence says, "Finally, peace and quiet." ##. ..# ... ..+ #.. .. #.##+#.### #....#... #.(....# #......# #@..# .$....@#.## .!.....#<# ...#.#......# .....#...#### ... ##### #.. ... You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pandaa the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 124 | D:1 | Reached skill level 5 in Forgecraft 324 | D:1 | Identified the quill talisman of the Devil's Team {rF+ | SInv} 352 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 355 | D:1 | Learned a level 2 spell: Construct Spike Launcher 734 | D:1 | Reached XP level 3. HP: 14/27 MP: 0/6 738 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 969 | D:2 | Noticed Terence 973 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic D:2: minmay_general_purpose_star, layout_basic, reono_crystal_passage, grunt_decor_resistance, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.4 Spellcasting | 2 | 2.1 Fighting | | 0.5 Maces & Flails | | 0.4 Armour | | 0.1 Dodging | | 1.5 Stealth | | 1.4 Action || total ---------------------------++------- Melee: Mace || 35 Cast: Kinetic Grapnel || 28 Construct Spike L || 2 Use: Scroll || 3 Armour: Leather armour || 46 Dodge: Dodged || 37