Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file.

Game seed: 14129653512129398791

30 pandaa the Tinkerer (level 3, -3/27 HPs)
             Began as a Mountain Dwarf Forgewright on May 2, 2025.
             Slain by Terence
             ... wielding a +1 trident of protection
              (7 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:02:00 (973 turns).

pandaa the Tinkerer (Mountain Dwarf Forgewright)     Turns: 973, Time: 00:02:01

Health: -3/27      AC:  3    Str: 12    XL:     3   Next: 5%
Magic:  2/6        EV: 10    Int: 17    God:    
Gold:   45         SH:  0    Dex:  8    Spells: 0/6 levels left

rFire   . . .        g - staff of air
rCold   . . .        (no offhand)
rNeg    . . .        e - +0 leather armour
rPois   .            (no helmet)
rElec   +            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   +            (no ring)
HPRegen 0.24/turn    (no ring)
MPRegen 0.10/turn

%: no passive effects
@: no status effects
A: runic magic, artefact enchanting
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 45 gold pieces.

Inventory:

Hand Weapons
 a - a +0 hammer
Armour
 e - a +0 leather armour (worn)
Magical Staves
 g - a staff of air (weapon)
Potions
 c - a potion of magic
 f - a potion of mutation {unknown}


   Skills:
 * Level 0.5 Fighting
 - Level 0.4 Maces & Flails
 + Level 0.1 Armour
 + Level 1.5 Dodging
 + Level 1.4 Stealth
 * Level 2.1 Spellcasting
 * Level 5.4 Forgecraft


You couldn't memorise any spells.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Kinetic Grapnel       Frge           80%        1d7       1%          1
b - Construct Spike Laun  Frge           40%        2d4       3%          2
c - Launch Clockwork Bee  Frge           20%        N/A       6%          3

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Lesser Beckoning         Tloc           2%         N/A       30%         2
 Maxwell's Portable Pile  Tloc           1%         (3-9)d2   52%         3
 Teleport Other           Tloc           1%         N/A       52%         3
 Forge Blazeheart Golem   Fire/Frge      11%        N/A       54%         4
 Forge Lightning Spire    Air/Frge       16%        3d4       54%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Annotations:
D:2 Terence


Innate Abilities, Weirdness & Mutations

Your spellcasting is much less encumbered by armour.
You can use scrolls of enchantment on lesser artefacts.

Message History

There is a stone staircase leading up here.
Terence the Veteran comes into view. He is wielding a +1 trident of protection.
Found 12 gold pieces and an inky potion.
Terence shouts!
Casting: Kinetic Grapnel (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
A frilled lizard comes into view.
Terence hits you with a +1 trident of protection!
Casting: Kinetic Grapnel (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You shape a spike launcher from a nearby wall.
The frilled lizard hisses angrily.
The rocky spike skewers Terence.
Terence is moderately wounded.
Terence hits you with a +1 trident of protection!
Okay, then.
Casting: Construct Spike Launcher (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Kinetic Grapnel (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: Terence, wielding a +1 trident of protection and wearing a +0 scale mail
(moderately wounded, 79% to hit)
The kinetic grapnel hits Terence but does no damage.
Terence is moderately wounded.
The rocky spike skewers Terence.
Terence is moderately wounded.
Terence hits you with a +1 trident of protection!
* * * LOW HITPOINT WARNING * * *
Casting: Kinetic Grapnel (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Kinetic Grapnel (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: Terence, wielding a +1 trident of protection and wearing a +0 scale mail
(moderately wounded, 79% to hit)
The kinetic grapnel hits Terence but does no damage.
Terence is moderately wounded.
The rocky spike skewers Terence.
Terence is moderately wounded.
Terence hits you with a +1 trident of protection!
You die...
Terence says, "Finally, peace and quiet."

 ##.     ..#
 ...     ..+
  #..    ..
   #.##+#.###
   #....#...
   #.(....#
   #......#
      #@..#
.$....@#.##
.!.....#<#
...#.#......#
.....#...####
 ... #####
#..
...


You could see Terence.

Vanquished Creatures
  A gnoll (D:1)
  2 dart slugs (D:1)
  3 endoplasms (D:1)
  A hobgoblin (D:1)
  2 ball pythons (D:1)
  A bat (D:1)
  3 frilled lizards (D:1)
  4 goblins (D:1)
  3 kobolds (D:1)
  A rat (D:1)
21 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | pandaa the Mountain Dwarf Forgewright began the quest for
                  | the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   124 | D:1      | Reached skill level 5 in Forgecraft
   324 | D:1      | Identified the quill talisman of the Devil's Team {rF+
                  | SInv}
   352 | D:1      | Reached XP level 2. HP: 20/20 MP: 2/4
   355 | D:1      | Learned a level 2 spell: Construct Spike Launcher
   734 | D:1      | Reached XP level 3. HP: 14/27 MP: 0/6
   738 | D:1      | Learned a level 3 spell: Launch Clockwork Bee
   969 | D:2      | Noticed Terence
   973 | D:2      | Slain by Terence

Illustrated notes

Levels and vault maps discovered:
D:1:      saegor_arrival_under_anarchy, layout_basic
D:2:      minmay_general_purpose_star, layout_basic, reono_crystal_passage,
          grunt_decor_resistance, uniq_terence

Skill      XL: |  1  2 |
---------------+-------+-----
Forgecraft     |  5    |  5.4
Spellcasting   |     2 |  2.1
Fighting       |       |  0.5
Maces & Flails |       |  0.4
Armour         |       |  0.1
Dodging        |       |  1.5
Stealth        |       |  1.4

Action                     || total
---------------------------++-------
  Melee: Mace              ||    35
   Cast: Kinetic Grapnel   ||    28
         Construct Spike L ||     2
    Use: Scroll            ||     3
 Armour: Leather armour    ||    46
  Dodge: Dodged            ||    37