Dungeon Descent DCSS version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 1734702532091732174 3897 pandaa the Thaumaturge (level 10, -5/67 HPs) Began as a Djinni Conjurer on July 9, 2025. Shot with an arrow by a centaur (13 damage) ... on level 7 of the Dungeon. The game lasted 00:10:29 (7768 turns). pandaa the Thaumaturge (Djinni Conjurer) Turns: 7768, Time: 00:10:30 Health: -5/67 AC: 3 Str: 6 XL: 10 Next: 43% Gold: 818 EV: 15 Int: 24 God: SH: 3 Dex: 12 rFire + + . f - staff of cold rCold . . . v - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . q - +0 pair of gloves SInv . (no amulet) Will +.... e - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.31/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 857 gold pieces. You spent 39 gold pieces at shops. Inventory: Missiles o - a throwing net Armour a - a +0 robe (worn) q - a +0 pair of gloves (worn) v - a +0 buckler (worn) Magical Staves f - a staff of cold (weapon) t - a staff of alchemy Jewellery b - an amulet of faith e - a +5 ring of evasion (worn) Wands i - a wand of iceblast (15) j - a wand of paralysis (16) Scrolls k - 2 scrolls of enchant weapon n - a scroll of poison r - 2 scrolls of vulnerability u - a scroll of revelation {unknown} Potions c - a potion of lignification d - 2 potions of might g - a potion of mutation h - 2 potions of curing l - a potion of enlightenment m - 3 potions of heal wounds p - a potion of brilliance s - a potion of ambrosia {unknown} Skills: * Level 3.3 Fighting + Level 2.2 Dodging + Level 2.1 Stealth * Level 11.0 Spellcasting * Level 11.0 Conjurations * Level 11.0 Hexes * Level 11.0 Summonings * Level 11.0 Necromancy * Level 11.0 Translocations * Level 11.0 Forgecraft * Level 11.0 Fire Magic * Level 11.0 Ice Magic * Level 11.0 Air Magic * Level 11.0 Earth Magic * Level 11.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d71% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Call Imp Summ 100% N/A 1% 2 g - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 h - Petrify Alch/Erth 60% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/12) Temple: D:4-7 Altars: Ashenzari Fedhas Gozag Hepliaklqana Okawaru Qazlal Trog Uskayaw Shops: D:2 ! D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The killer bee zombie closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the killer bee zombie!! You destroy the killer bee zombie! Things that are here: a +0 dagger; a +0 robe You see here a +0 club. A centaur comes into view. The centaur shouts! The centaur wields a +2 shortbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow hits you! The arrow burns you. The magic dart hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. You block the arrow. The magic dart hits the centaur. The centaur is moderately wounded. The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits you! You die... ............## #.#...# #.#########..# #.#.### ..# #.......# #.#.# #.####..PP...# ##.#.# #......PPPP..# #..#.# ...###PP_PP.## #.##)# #.## #P.P.P.# #.##.# ...# #P.PPP.######.##.# #..###....c.....@...).########### #.).....#...*....5...)........... ##.##############....)#########.# #...###### #.).)...........# #....>...# ##..##..##..##...# #...####.# #..####....####.(# ##### #.# ###..## ##..## ##..# #.#####.....## #..# ##...# #.......##...###..###....# You could see a centaur (ally target), a friendly fulminant prism and a friendly cerulean imp (summoned). Vanquished Creatures A komodo dragon (D:7) A shadowghast (D:7) 2 water moccasins 3 sky beasts (D:7) 2 black bears 2 ice beasts 2 ogres (D:5) A centaur (D:6) 4 phantoms A bullfrog (D:6) 2 scorpions A burial acolyte (D:7) 5 wights (D:7) 13 killer bees A bombardier beetle (D:5) 6 jellies 3 orc priests 2 gnoll boudas (D:7) 2 hounds (D:5) A sleepcap (D:7) 4 iguanas Natasha (twice) (D:3) 2 orc wizards A killer bee zombie (D:7) 27 gnolls 4 adders 2 ufetubi (D:4) 2 dart slugs (D:1) 2 ribbon worms 21 orcs 11 endoplasms 9 hobgoblins 3 quokkas 7 ball pythons 4 bats 13 frilled lizards 4 giant cockroaches 10 goblins 7 kobolds 5 rats 195 creatures vanquished. Vanquished Creatures (others) A human (D:7) 1 creature vanquished. Grand Total: 196 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pandaa the Djinni Conjurer began the quest for the Orb. 0 | D:1 | pandaa set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D:1 | Noticed a five-headed hydra 9 | D:1 | Noticed an anaconda 207 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 522 | D:1 | HP: 1/21 [gnoll/+0 spear of pain (7)] 567 | D:1 | Reached XP level 3. HP: 9/25 MP: 0/0 567 | D:1 | Learned a level 1 spell: Kiss of Death 1360 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1702 | D:2 | Found Kisoe's Distillery. 1710 | D:2 | Bought a potion of curing for 39 gold pieces 1837 | D:3 | Noticed Natasha 1840 | D:3 | Killed Natasha 1921 | D:3 | Found a stormy altar of Qazlal. 2186 | D:3 | Noticed Natasha 2188 | D:3 | Killed Natasha 2189 | D:3 | Reached XP level 5. HP: 33/36 MP: 0/0 2189 | D:3 | Learned a level 2 spell: Call Imp 2632 | D:3 | Reached skill level 5 in Spellcasting 2632 | D:3 | Reached skill level 5 in Conjurations 2632 | D:3 | Reached skill level 5 in Hexes 2632 | D:3 | Reached skill level 5 in Summonings 2632 | D:3 | Reached skill level 5 in Necromancy 2632 | D:3 | Reached skill level 5 in Translocations 2632 | D:3 | Reached skill level 5 in Forgecraft 2632 | D:3 | Reached skill level 5 in Fire Magic 2632 | D:3 | Reached skill level 5 in Ice Magic 2632 | D:3 | Reached skill level 5 in Air Magic 2632 | D:3 | Reached skill level 5 in Earth Magic 2632 | D:3 | Reached skill level 5 in Alchemy 2951 | D:3 | Identified a scroll of acquirement 2951 | D:3 | Acquired 570 gold pieces 3029 | D:4 | Reached XP level 6. HP: 31/41 MP: 0/0 3259 | D:4 | Found a hazy altar of Hepliaklqana. 3328 | D:4 | Reached skill level 1 in Fighting 3441 | D:4 | Noticed a water moccasin 3450 | D:4 | Reached XP level 7. HP: 31/47 MP: 0/0 3450 | D:4 | Learned a level 3 spell: Volatile Blastmotes 3661 | D:4 | Found an opulent altar of Gozag. 3661 | D:4 | Found Gozag's Platinum Reserve. 4184 | D:5 | Entered Level 5 of the Dungeon 4189 | D:5 | Reached XP level 8. HP: 44/52 MP: 0/0 4231 | D:5 | Found a bloodstained altar of Trog. 4797 | D:5 | Found a hide-covered altar of Uskayaw. 5319 | D:6 | Reached XP level 9. HP: 53/58 MP: 0/0 5319 | D:6 | Learned a level 4 spell: Petrify 5466 | D:6 | Found an iron altar of Okawaru. 6514 | D:7 | Found a broken altar of Ashenzari. 6876 | D:7 | Reached skill level 10 in Spellcasting 6876 | D:7 | Reached skill level 10 in Conjurations 6876 | D:7 | Reached skill level 10 in Hexes 6876 | D:7 | Reached skill level 10 in Summonings 6876 | D:7 | Reached skill level 10 in Necromancy 6876 | D:7 | Reached skill level 10 in Translocations 6876 | D:7 | Reached skill level 10 in Forgecraft 6876 | D:7 | Reached skill level 10 in Fire Magic 6876 | D:7 | Reached skill level 10 in Ice Magic 6876 | D:7 | Reached skill level 10 in Air Magic 6876 | D:7 | Reached skill level 10 in Earth Magic 6876 | D:7 | Reached skill level 10 in Alchemy 6876 | D:7 | Reached XP level 10. HP: 31/66 MP: 0/0 7497 | D:7 | Found a blossoming altar of Fedhas. 7768 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_loops_ring D:2: layout_basic, serial_shops, shop_fountains D:3: layout_loops_corners, mainiacjoe_overflow_six_doors_small, kennysheep_generic_room_6, uniq_natasha D:4: layout_basic, nicolae_gozag_zags_fifth_avenue, mainiacjoe_overflow_24_doors, glass_columns_c, nicolae_elevator_lobby_plus D:5: layout_cave_pools, mainiacjoe_overflow_cross_hatched, amcnicky_altar_gilded, kennysheep_small_spiral D:6: layout_gridville, okawaru_altar_gauntlet_db D:7: layout_loops_ring, tgw_kikubaaqudgha, cheibrodos_ashenzari_chains, fedhas_bush_and_centaur_altar, palyth_stone_intersect, minmay_lizard_king Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 8 10 11 | 11.0 Conjurations | 4 5 6 8 10 11 | 11.0 Hexes | 4 5 6 8 10 11 | 11.0 Summonings | 4 5 6 8 10 11 | 11.0 Necromancy | 4 5 6 8 10 11 | 11.0 Translocations | 4 5 6 8 10 11 | 11.0 Forgecraft | 4 5 6 8 10 11 | 11.0 Fire Magic | 4 5 6 8 10 11 | 11.0 Ice Magic | 4 5 6 8 10 11 | 11.0 Air Magic | 4 5 6 8 10 11 | 11.0 Earth Magic | 4 5 6 8 10 11 | 11.0 Alchemy | 4 5 6 8 10 11 | 11.0 Fighting | 1 2 3 | 3.3 Stealth | 2 | 2.1 Dodging | | 2.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Staff | | | | 3 || 3 Cast: Magic Dart | 67 | 112 | 144 | 46 || 369 Searing Ray | 2 | 8 | 3 | 1 || 14 Fulminant Prism | | 2 | 12 | 7 || 21 Iskenderun's Myst | | 1 | 28 | 16 || 45 Call Imp | | | | 1 || 1 Use: Potion | 2 | | | || 2 Scroll | 3 | 4 | 6 | || 13 Armour: Robe | 8 | 8 | 20 | 10 || 46 Dodge: Dodged | 4 | 14 | 21 | 18 || 57 Block: Buckler | | | 1 | 3 || 4