Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13694960640263919531 21 raiar the Conjurer (level 2, -1/13 HPs) Began as a Felid Conjurer on Aug 6, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (583 turns). raiar the Conjurer (Felid Conjurer) Turns: 583, Time: 00:02:23 Health: -1/13 AC: 1 Str: 3 XL: 2 Next: 65% Magic: 6/6 EV: 16 Int: 21 God: Gold: 31 SH: 0 Dex: 14 Spells: 4/5 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Jewellery e - a +5 ring of evasion f - a +6 ring of strength Scrolls c - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} d - a potion of moonshine {unknown} Skills: + Level 3.0 Dodging + Level 2.9 Stealth + Level 0.2 Unarmed Combat + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You completely miss the endoplasm. The endoplasm closely misses you. You scratch the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You scratch the endoplasm. The endoplasm is heavily wounded. The adder hisses angrily. You hear an angry hiss. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You scratch the endoplasm. You bite the endoplasm. You kill the endoplasm! A frilled lizard comes into view. The adder barely misses you. You barely miss the adder. You bite the adder, but do no damage. The adder misses you. You miss the adder. The adder bites you. The frilled lizard misses you. You scratch the adder. Your bite misses the adder. The adder is lightly wounded. The adder closely misses you. The frilled lizard closely misses you. The adder completely misses you. You scratch the adder. The adder is heavily wounded. The frilled lizard bites you. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. The adder misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You scratch the adder but do no damage. The adder is heavily wounded. The adder closely misses you. The frilled lizard misses you. The adder barely misses you. You scratch the adder. The adder is heavily wounded. The frilled lizard barely misses you. The adder bites you. You die... #..# #..# #.#..# #.#..# ##.#..# ##..#..######### ...............####### #...##.######........# .......).......l@S.# .....<...####..###.# ....####.# #..# # ##..# #......... ##..# ######..... ##..# #..#.## .#..# #..#.# ....####### #..#.# .##........ You could see an adder and a frilled lizard. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 3 endoplasms A goblin (D:1) A kobold (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raiar the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 310 | D:1 | Constricted to death by a ball python 310 | D:1 | Lost a life (0 lives remaining) 371 | D:1 | Reached skill level 4 in Conjurations 371 | D:1 | Reached XP level 2. HP: 11/13 MP: 6/6 583 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_loops_ring, minmay_box_of_dots D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.1 Dodging | 3 | 3.0 Stealth | | 2.9 Unarmed Combat | | 0.2 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 45 Bite || 3 Cast: Magic Dart || 10 Stab: Sleeping || 3 Armour: Skin || 34 Dodge: Dodged || 108