Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2510623185877347956 56 raiar the Chiller (level 3, 0/24 HPs) Began as a Merfolk Ice Elementalist on Aug 19, 2025. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:50 (1330 turns). raiar the Chiller (Merfolk Ice Elementalist) Turns: 1330, Time: 00:04:51 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 97% Magic: 3/7 EV: 12 Int: 16 God: Gold: 38 SH: 0 Dex: 14 Spells: 5/7 levels left rFire . . . h - +4 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1), quill-form A: quills, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons h - a +4 dagger (weapon) j - a +0 dagger of holy wrath Missiles d - 6 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions e - a potion of moonshine {unknown} Baubles g - 3 flux baubles Talismans f - an inkwell talisman i - a quill talisman (active) Skills: + Level 3.0 Dodging + Level 2.5 Stealth + Level 2.7 Spellcasting + Level 5.1 Ice Magic + Level 0.1 Air Magic + Level 0.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Poisonous Vapours Alch/Air 8% 1d1 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 7% 3 Ozocubu's Armour Ice 18% N/A 7% 3 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Mercury Arrow Conj/Alch 4% 2d5 28% 2 Olgreb's Toxic Radiance Alch 3% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze Terence! You kill Terence! The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! Your Dodging skill increases to level 3! Your Ice Magic skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Magic courses through your body. You feel sick. The adder misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) You freeze the adder. The adder is heavily wounded. The adder seems to slow down. You feel sick. The adder barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, slow, 100% to hit) You freeze the adder! You kill the adder! You feel sick. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm. The endoplasm is moderately wounded. You feel sick. The endoplasm freezes you. You are frozen. You die... ........#### ### ........#... ..# ........#... #.# .........#... #.# .........#... #.# ............. #.# ............. #.###.........#... %. #@##..#########... ....###J##.##........... .......g......########## .....##..###### ...##..........# .. #............ ...g........... #.#.........>... . #...........<. You could see an endoplasm and a goblin. Vanquished Creatures Terence (D:2) An adder (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 2 giant cockroaches 2 hobgoblins (D:1) 4 ball pythons A bat (D:2) 2 frilled lizards 2 goblins 4 kobolds A rat (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raiar the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 257 | D:1 | Learned a level 1 spell: Poisonous Vapours 281 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 494 | D:1 | You fall into a shaft and drop 1 floor! 1315 | D:2 | Noticed Terence 1326 | D:2 | Killed Terence 1327 | D:2 | Reached skill level 5 in Ice Magic 1327 | D:2 | Reached XP level 3. HP: 7/24 MP: 0/6 1330 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: layout_rooms, chequers_garden, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Ice Magic | 5 | 5.1 Stealth | | 2.5 Spellcasting | | 2.7 Air Magic | | 0.1 Alchemy | | 0.2 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 2 Cast: Freeze || 35 Poisonous Vapours || 7 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 21 Form: Quill || 2 Scroll || 1