Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4607927853750032350 26 raiar the Cudgeller (level 3, -2/36 HPs) Began as an Oni Gladiator on Sept 5, 2025. Slain by a scorpion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (723 turns). raiar the Cudgeller (Oni Gladiator) Turns: 723, Time: 00:01:16 Health: -2/36 AC: 3 Str: 20 XL: 3 Next: 8% Magic: 3/3 EV: 9 Int: 9 God: Gold: 67 SH: 0 Dex: 12 Spells: 2/2 levels left rFire + . . a - +0 flail rCold + . . (no offhand) rNeg . . . b - +0 robe rPois + c - +0 hat rElec + (no cloak) rCorr + (no amulet) SInv . (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.26/turn MPRegen 0.08/turn %: clarity @: lethally poisoned (-2 -> -3), resistant A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, thin skeletal structure 1, clarity, inability to read after injury 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets e - a large rock i - 7 stones (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls g - 4 scrolls of identify {unknown} h - a scroll of noise {unknown} j - a scroll of poison {unknown} Potions k - a potion of mutation Skills: + Level 2.9 Fighting + Level 3.4 Maces & Flails + Level 2.1 Throwing + Level 3.3 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 38% 1 Call Imp Summ 0% N/A 52% 2 Call Canine Familiar Summ 0% N/A 77% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You possess an exceptional clarity of mind. You occasionally lose the ability to read scrolls when taking damage. You expend magic power (3 MP) to strengthen your wands. Message History You closely miss the scorpion. You headbutt the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you but does no damage. You closely miss the scorpion. Your headbutt misses the scorpion. The scorpion is lightly wounded. You feel very sick. The scorpion stings you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion closely misses you. The scorpion barely misses you. You barely miss the scorpion. You headbutt the scorpion, but do no damage. The scorpion is moderately wounded. You feel sick. The scorpion barely misses you. You barely miss the scorpion. You headbutt the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. You headbutt the scorpion, but do no damage. The scorpion is heavily wounded. You feel sick. The scorpion stings you but does no damage. It was a potion of resistance. You feel protected. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your bones become slightly less dense. You feel your magical essence link to the dungeon's wands. You occasionally lose the ability to read scrolls when taking damage. Your thoughts seem clearer. You feel sick. The scorpion stings you. You die... #.##.. ...... #.##.# #.##.# ##.##.# ##...#.# # ###......####..# #...s@....<....# #.#.....#####..... ##...## ### ##.## #.. ### You could see a scorpion. Vanquished Creatures 2 endoplasms 4 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 5 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raiar the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 138 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 632 | D:1 | Reached XP level 3. HP: 36/36 MP: 3/3 710 | D:2 | Noticed a scorpion 723 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 723 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 723 | D:2 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 723 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 723 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, minmay_tetromino_l4 D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Fighting | | 2.9 Maces & Flails | | 3.4 Throwing | | 2.1 Action || total ---------------------------++------- Melee: Flail || 76 Headbutt || 15 Throw: Stone || 3 Use: Potion || 2 Armour: Robe || 71 Dodge: Dodged || 45