Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4641847299855024628 57 raiar the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Sept 8, 2025. Slain by a black bear (4 damage) ... on level 4 of the Dungeon. The game lasted 00:05:27 (2412 turns). raiar the Magician (Djinni Conjurer) Turns: 2412, Time: 00:05:27 Health: -1/31 AC: 4 Str: 6 XL: 4 Next: 18% Gold: 171 EV: 16 Int: 22 God: SH: 0 Dex: 11 rFire + + . i - +0 lajatang rCold x . . [offhand occupied] rNeg . . . a - +0 robe rPois ∞ t - +0 helmet rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . (no amulet) Will ..... l - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. Inventory: Hand Weapons d - a +0 dagger i - a +0 lajatang (weapon) Missiles f - 2 boomerangs g - 43 stones x - 3 javelins Armour a - a +0 robe (worn) e - a +0 scale mail m - a +0 leather armour p - a +0 pair of gloves (worn) s - a scarf of repulsion t - a +0 helmet (worn) Jewellery l - a +5 ring of evasion (worn) Scrolls b - a scroll of torment {unknown} h - 3 scrolls of teleportation {unknown} j - a scroll of noise {unknown} k - a scroll of blinking {unknown} n - 4 scrolls of identify {unknown} o - a scroll of enchant armour {unknown} v - a scroll of silence {unknown} Potions c - 3 potions of heal wounds {unknown} r - 2 potions of curing {unknown} w - 2 potions of mutation {unknown} Talismans q - a quill talisman u - a maw talisman Skills: + Level 2.3 Dodging + Level 1.8 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Kinetic Grapnel Frge 88% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The black bear misses you. x2; The black bear barely misses you. The magic dart hits the black bear. The black bear is moderately wounded. The black bear completely misses you. The black bear barely misses you. The black bear misses you. The magic dart hits the black bear but does no damage. The black bear is moderately wounded. The black bear closely misses you. x2; The black bear claws you. The magic dart hits the black bear. The black bear is heavily wounded. The black bear misses you. The black bear claws you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 100% to hit) The magic dart hits the black bear. The black bear is heavily wounded. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 100% to hit) The magic dart hits the black bear but does no damage. The black bear is heavily wounded. * * * LOW HITPOINT WARNING * * * The black bear bites you. You die... ... .... ..... ############...... #.............# #.############# #.# #h# #@# ### You could see a black bear. Vanquished Creatures 2 adders A ribbon worm (D:2) 3 orcs (D:3) 3 endoplasms 5 hobgoblins 4 quokkas 4 ball pythons 3 bats 4 frilled lizards 5 goblins 2 kobolds (D:1) 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raiar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | raiar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 289 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 328 | D:1 | Found Ugun's Antique Weapon Emporium. 1124 | D:2 | Reached XP level 3. HP: 13/25 MP: 0/0 1124 | D:2 | Learned a level 1 spell: Kinetic Grapnel 2055 | D:3 | Reached XP level 4. HP: 27/31 MP: 0/0 2387 | D:4 | Noticed a black bear 2412 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, nicolae_titane D:3: layout_basic, hangedman_decor_opposing D:4: layout_basic, minmay_temple_entry_stoned_glass, nicolae_shop_firing_range Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.3 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | 16 || 95 Armour: Robe | 5 | 11 || 16 Dodge: Dodged | | 15 || 15