Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 15555102529225524495 47 stormyday the Grasshopper (level 3, -1/28 HPs) Began as a Coglin Warper on June 28, 2025. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (890 turns). stormyday the Grasshopper (Coglin Warper) Turns: 890, Time: 00:00:58 Health: -1/28 AC: 5 Str: 11 XL: 3 Next: 70% Magic: 6/6 EV: 11 Int: 12 God: Gold: 65 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . a - +0 falchion {Kansuke} rCold . . . e - +0 dagger {Karl} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . o - +0 pair of boots Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Kansuke} e - a +0 dagger (offhand) {Karl} Missiles d - 4 darts of disjunction h - 6 atropa-tipped darts i - 3 curare-tipped darts Armour b - a +0 leather armour (worn) l - a +0 cloak (worn) o - a +0 pair of boots (worn) Wands k - a wand of flame (4) Scrolls c - a scroll of blinking f - 3 scrolls of identify {unknown} m - a scroll of teleportation {unknown} n - a scroll of torment {unknown} Potions g - 2 potions of mutation {unknown} j - a potion of curing {unknown} Skills: + Level 2.3 Fighting + Level 2.3 Long Blades + Level 1.2 Throwing + Level 1.3 Armour + Level 2.1 Dodging + Level 2.0 Spellcasting + Level 3.2 Translocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 14% 2 Lesser Beckoning Tloc 18% N/A 14% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 28% 3 Teleport Other Tloc 9% N/A 28% 3 Poisonous Vapours Alch/Air 4% 1d1 34% 1 Construct Spike Launche Frge 2% 2d3 47% 2 Mercury Arrow Conj/Alch 2% 2d5 47% 2 Sigil of Binding Hex 1% N/A 71% 3 Vhi's Electric Charge Tloc/Air 10% N/A 88% 4 Olgreb's Toxic Radiance Alch 1% N/A 98% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here a +0 pair of boots. o - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. You enter the shallow water. Moving in this stuff is going to be slow. You now have 65 gold pieces (gained 14). You see here a +0 flail. Found Unips's Assorted Antiques. There is a fountain of clear blue water here. Terence the Veteran comes into view. He is wielding a +0 flail. Terence shouts! There is an entrance to Unips's Assorted Antiques here. Terence is nearby! Terence is nearby! Terence is nearby! There is a fountain of clear blue water here. The fountain briefly ripples from your approaching presence. Terence hits you but does no damage. You hit Terence but do no damage. You barely miss Terence with your +0 falchion. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +0 flail! You barely miss Terence with your +0 dagger. You hit Terence with your +0 falchion. Terence closely misses you. Terence hits you with a +0 flail. You barely miss Terence with your +0 falchion. Terence is lightly wounded. You hit Terence with your +0 dagger. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is lightly wounded. You barely miss Terence with your +0 falchion. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. You hit Terence but do no damage. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." # #### .## .... ..##.... ### ######...... ..##### #.⌠.⌠.....# .....<# #..∩....# ......#####.⌠.⌠...###### ................@@...... ..)..)..#.#######..##### ##......#.#... ..... ##....#.....# #.#### ##.........## .# ##....##..... .# .........#..∩ . ≈≈≈≈≈≈...##.. # ...~~....###. You could see Terence. Vanquished Creatures Jessica (D:2) 2 hobgoblins (D:1) An orc (D:2) 2 quokkas 5 ball pythons 2 bats 4 endoplasms (D:1) 3 frilled lizards (D:1) A goblin (D:2) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stormyday the Coglin Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 127 | D:1 | Reached skill level 1 in Armour 132 | D:1 | Reached skill level 1 in Throwing 152 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 681 | D:2 | Noticed Jessica 684 | D:2 | Killed Jessica 685 | D:2 | Reached XP level 3. HP: 26/28 MP: 4/6 877 | D:2 | Found Unips's Assorted Antiques. 882 | D:2 | Noticed Terence 890 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_cross, serial_bayou_ford_a, minmay_gold_behind_fungi D:2: layout_rooms, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, serial_shops, shop_fountains, ebering_ecumenical_altar_abandoned, uniq_terence, uniq_jessica, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.3 Throwing | 1 | 1.2 Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Fighting | | 2.3 Long Blades | | 2.3 Translocations | | 3.2 Action || total ---------------------------++------- Melee: Falchion || 47 Dagger || 35 Armour: Leather armour || 21 Dodge: Dodged || 22