Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13399372751737681059 30 stormyday the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Aug 2, 2025. Killed from afar by Sigmund (11 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:15 (1609 turns). stormyday the Conjurer (Octopode Conjurer) Turns: 1609, Time: 00:01:16 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 20% Magic: 6/6 EV: 12 Int: 22 God: Gold: 31 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . h - +2 short sword (holy) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons h - a +2 short sword of holy wrath (weapon) Missiles c - 3 curare-tipped darts Jewellery d - a ring of flight Scrolls b - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of immolation {unknown} g - 2 scrolls of vulnerability {unknown} i - 3 scrolls of amnesia {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations * Level 1.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. There is a fountain of clear blue water here. You enter the shallow water. Found a stone staircase leading down. There is a stone staircase leading down here. You see here a +0 club. You now have 21 gold pieces (gained 6). Found a robe. You now have 31 gold pieces (gained 10). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! A frilled lizard comes into view. Sigmund shouts! You hit the plant. The plant begins to die. You grab the plant. You squeeze the plant. The plant is lightly damaged. You constrict the plant. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! The frilled lizard hisses angrily. You release your grip on the plant. Sigmund attacks as he pursues you! Sigmund closely misses you. Found a small copper ring. A nearby plant withers and dies. Sigmund points at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ♣. #..####..#..# ♣♣ ...####..#..## .............. ♣♣♣ ..#####<#..... #.= #.#...## # #.# ....#... P. #.#.# .......## .P##.#.#.# #####..... .#.....@# ####.. ....#.#.# . ### ♣ P#. #.#.# .## #.. ♣..#.##.#.# ..# ###.# #.l...#@# #.# #...# #@.l.# #.######.### #.P.P..## #.##.....# #..P♣P..####.#♣.♣#### #....♣♣♣[.P.......# You could see Sigmund and a frilled lizard. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 4 endoplasms A hobgoblin (D:1) A quokka (D:2) 3 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:2) A kobold (D:1) A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stormyday the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 682 | D:1 | Reached skill level 1 in Alchemy 682 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1163 | D:2 | Learned a level 2 spell: Searing Ray 1174 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1597 | D:2 | Noticed Sigmund 1609 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_lined_3_way, infiniplex_forest_clump_cross, infiniplex_forest_clump_C, infiniplex_forest_straight_1, infiniplex_forest_split, infiniplex_forest_lined_room_, infiniplex_forest_pool, infiniplex_forest_end_double, fountainhead, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Short sword || 13 Constrict || 6 Tentacles || 4 Cast: Magic Dart || 29 Stab: Sleeping || 2 Armour: Skin || 4 Dodge: Dodged || 3