Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9620085725592273181 623 stormyday the Conjurer (level 7, -10/61 HPs) Began as an Octopode Conjurer on Aug 2, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (15 damage) ... on level 5 of the Dungeon. The game lasted 00:05:05 (4347 turns). stormyday the Conjurer (Octopode Conjurer) Turns: 4347, Time: 00:05:06 Health: -10/61 AC: 23 Str: 13 XL: 7 Next: 46% Magic: 3/12 EV: 2 Int: 22 God: Gold: 333 SH: 5 Dex: 13 Spells: 6/13 levels left rFire . . . i - +0 short sword rCold . . . (no offhand) rNeg + + . (helmet unavailable) rPois + d - amulet of reflection rElec . r - ring "Hisit" {rN+ Str+6 Dex+3} rCorr . t - ring of positive energy SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: reflection @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 333 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Missiles n - 5 atropa-tipped darts o - 4 poisoned darts v - 2 boomerangs Jewellery d - an amulet of reflection (worn) r - the ring "Hisit" (worn) {rN+ Str+6 Dex+3} (You found it on level 4 of the Dungeon) [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). t - a ring of positive energy (worn) Wands u - a wand of mindburst (15) x - a wand of polymorph (13) y - a wand of acid (9) Scrolls b - a scroll of brand weapon {unknown} e - a scroll of vulnerability f - a scroll of silence {unknown} h - a scroll of noise {unknown} k - a scroll of immolation {unknown} p - a scroll of identify {unknown} q - a scroll of fog {unknown} w - a scroll of fear {unknown} Potions a - 2 potions of magic c - a potion of berserk rage {unknown} g - a potion of curing j - a potion of brilliance {unknown} l - a potion of lignification m - a potion of haste {unknown} s - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting * Level 6.3 Conjurations * Level 5.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Hepliaklqana Wu Jian The Shining One Shops: D:5 = Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The searing ray hits the ice beast! You kill the ice beast! You stop channelling your searing ray. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! An ogre comes into view. It is wielding a +0 giant spiked club. You see here an adder corpse. The centaur shoots an arrow. The arrow closely misses you. The ogre shouts! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. You turn into a tree. Your roots penetrate the ground. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. The ogre hits you with a +0 giant spiked club! You die... ##........##....? ##P #....#..........c ## ......###........... # .......#..##........... ....#<.#............... ....##.##.............. .......##.......##..#.. ........#........#..... .........O♣......c..... ...........>†.......... ............).......... #...............∩..... ##.................... ##<.#.##.#....##..#.. ##### ###....# ..# #....# ... #...... ## You could see an ogre and a centaur. Vanquished Creatures An ice beast (D:5) A centaur (D:5) 2 scorpions 4 hounds An orc priest (D:4) Jessica (D:4) An orc wizard (D:4) 4 adders A gnoll (D:4) A white imp (D:5) 2 ufetubi (D:4) A ribbon worm (D:3) 16 orcs 4 giant cockroaches 3 hobgoblins 8 jackals A quokka (D:1) 5 ball pythons 4 bats 4 endoplasms 3 frilled lizards 6 goblins 5 kobolds 5 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stormyday the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 458 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 524 | D:1 | Reached skill level 1 in Alchemy 1404 | D:2 | Reached XP level 3. HP: 18/21 MP: 1/6 2266 | D:3 | Found an ornate altar of the Wu Jian Council. 2390 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 2465 | D:3 | Learned a level 2 spell: Searing Ray 2470 | D:3 | Learned a level 4 spell: Fulminant Prism 2824 | D:4 | Reached skill level 5 in Conjurations 2824 | D:4 | Reached XP level 5. HP: 10/26 MP: 1/9 3057 | D:4 | Identified the ring "Hisit" {rN+ Str+6 Dex+3} 3319 | D:4 | Reached XP level 6. HP: 8/27 MP: 3/10 3702 | D:4 | Found a glowing golden altar of the Shining One. 3833 | D:4 | Noticed Jessica 3837 | D:4 | Killed Jessica 3869 | D:4 | Found a faded altar of an unknown god. 3870 | D:4 | Found a hazy altar of Hepliaklqana. 3926 | D:5 | Entered Level 5 of the Dungeon 4047 | D:5 | Found a white marble altar of Elyvilon. 4224 | D:5 | Reached skill level 6 in Conjurations 4224 | D:5 | Reached XP level 7. HP: 39/41 MP: 3/12 4226 | D:5 | Found Erph's Jewellery Emporium. 4238 | D:5 | Reached skill level 5 in Alchemy 4347 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, wander_ebering_terrifying_dragon_lair D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_overflow_catwalk D:4: layout_rooms, nicolae_tso_swordbearing_angel, beargit_hepliaklqana_dungeon_heroes, cheibrodos_gnoll_hut D:5: layout_cave_pools, nicolae_elyvilon_temple_path, amcnicky_altar_gilded, serial_shops, shop Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 1 2 3 4 5 | 5.2 Conjurations | 5 6 | 6.3 Spellcasting | 3 | 3.6 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Constrict | 9 | 2 | 1 || 12 Tentacles | 7 | 1 | 1 || 9 Short sword | 15 | 26 | 2 || 43 Cast: Magic Dart | 75 | 70 | 3 || 148 Searing Ray | | 9 | 2 || 11 Fulminant Prism | | 2 | 1 || 3 Use: Potion | | 4 | 1 || 5 Scroll | | 1 | || 1 Stab: Sleeping | | | 1 || 1 Armour: Skin | 16 | 57 | 14 || 87 Dodge: Dodged | 10 | 20 | 6 || 36 Block: Other | 3 | 15 | 1 || 19 Reflection | | 1 | || 1