Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12496927387944519605 18 stormyday the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Aug 2, 2025. Slain by an orc wizard ... wielding a +2 dagger of venom (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1019 turns). stormyday the Conjurer (Octopode Conjurer) Turns: 1019, Time: 00:01:37 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 70% Magic: 5/5 EV: 12 Int: 20 God: Gold: 34 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . e - +0 dagger (vamp) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons e - a +0 vampiric dagger (weapon) Scrolls b - a scroll of fear {unknown} c - a scroll of enchant armour {unknown} Potions d - a potion of cancellation {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations * Level 1.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Alistair's Intoxication Alch 4% N/A 94% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Eringya's Noxious Bog Alch 3% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 2 poisoned darts. There is a stone staircase leading up here. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 mace. An orc is nearby! The magic dart hits the orc. The orc is heavily wounded. The orc shouts! The magic dart hits the orc. You kill the orc! An orc priest comes into view. It is wielding a +0 whip. The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest shouts! An orc wizard comes into view. It is wielding a +2 dagger of venom. The magic dart hits the orc wizard but does no damage. The orc wizard shouts! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You are out of magic! You are out of magic! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest looks braver for a moment. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Okay, then. Magic courses through your body. Something hits you. You die... #.##......... #.##<#+##+##.. ##............. #...###.##.#### #...# #.# # #...# #.##.###. #...# #........ #...# #.###.... #...# #@# .. #...# #{# #...# #.# #o# #.# ... ..# ..# You could see an orc priest. Vanquished Creatures An orc (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stormyday the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 293 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 325 | D:1 | Reached skill level 1 in Alchemy 1019 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_cross, patterned_corridor D:2: layout_basic, minmay_misc_feat_five Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 34 Use: Potion || 1 Armour: Skin || 2