Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12026953268699461358 483 stormyday the Conjurer (level 7, -12/41 HPs) Began as an Octopode Conjurer on Aug 2, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (34 damage) ... on level 5 of the Dungeon. The game lasted 00:04:22 (4965 turns). stormyday the Conjurer (Octopode Conjurer) Turns: 4965, Time: 00:04:23 Health: -12/41 AC: 1 Str: 6 XL: 7 Next: 12% Magic: 9/12 EV: 12 Int: 23 God: Gold: 262 SH: 0 Dex: 10 Spells: 5/12 levels left rFire . . . i - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois + l - amulet of magic regeneration rElec . n - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.53/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 262 gold pieces. Inventory: Hand Weapons i - a +2 dagger of venom (weapon) Missiles g - 2 poisoned darts Jewellery l - an amulet of magic regeneration (worn) n - a ring of poison resistance (worn) Wands j - a wand of charming (6) Scrolls b - 4 scrolls of teleportation {unknown} f - a scroll of enchant armour {unknown} h - 4 scrolls of identify {unknown} m - a scroll of acquirement {unknown} o - a scroll of fear {unknown} q - a scroll of noise {unknown} r - a scroll of blinking {unknown} Potions a - a potion of magic c - 3 potions of curing {unknown} d - a potion of lignification {unknown} e - a potion of experience {unknown} k - a potion of cancellation {unknown} p - a potion of mutation {unknown} s - a potion of heal wounds {unknown} t - 2 potions of invisibility {unknown} u - a potion of might {unknown} v - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting * Level 6.1 Conjurations * Level 4.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 18% 3d7 10% 3 Freeze Ice 16% 1d4 11% 1 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Frozen Ramparts Ice 8% 1d2 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Kikubaaqudgha Vehumet Annotations: D:4 1 runed translucent door, 2 transporters, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The phantom is moderately damaged. The magic dart hits the phantom. The phantom is heavily damaged. The magic dart hits the phantom. The phantom is severely damaged. The magic dart hits the phantom. The phantom is severely damaged. The magic dart hits the phantom. The phantom is severely damaged. The phantom hits you but does no damage. The magic dart hits the phantom. You destroy the phantom! Your Conjurations skill increases to level 6! You have reached level 7! An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! An ogre is nearby! An ogre is nearby! An ogre is nearby! The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre. The ogre is moderately wounded. The ogre barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #####..#.# #.. ...#.# # #.# #.##.# # #.##.###.##.##.# ##.#.>.#...<..#.# #...............# .# #..#...#...†..###.... ##.###.##......... #@# #.###.######. #O###.###.## #..............# #.##########...# #. ####...#### #.# #.#######.........# ... #...................# #.# ###................## #.# #.########...###..# You could see an ogre. Vanquished Creatures A phantom (D:5) A scorpion (D:3) A bombardier beetle (D:4) 3 hounds (D:4) An iguana (D:4) Natasha (thrice) (D:2) 4 gnolls (D:3) 5 adders 3 dart slugs 2 orcs (D:4) 6 endoplasms 3 hobgoblins 3 quokkas 2 ball pythons (D:1) 4 bats 5 frilled lizards 9 goblins 7 kobolds 4 rats A spectral hobgoblin (D:3) 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stormyday the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 319 | D:1 | Reached skill level 1 in Alchemy 319 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 381 | D:1 | Learned a level 2 spell: Searing Ray 993 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1152 | D:2 | Noticed Natasha 1649 | D:2 | Killed Natasha 1650 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1890 | D:2 | Noticed Natasha 1896 | D:2 | Killed Natasha 1897 | D:2 | Reached XP level 4. HP: 24/27 MP: 1/7 2002 | D:2 | Noticed Natasha 2019 | D:2 | Killed Natasha 2836 | D:3 | Found a faded altar of an unknown god. 2928 | D:3 | Reached skill level 5 in Conjurations 2928 | D:3 | Reached XP level 5. HP: 18/31 MP: 1/9 3645 | D:3 | Reached XP level 6. HP: 36/36 MP: 6/10 4043 | D:4 | Noticed Crazy Yiuf 4125 | D:4 | Learned a level 4 spell: Fulminant Prism 4160 | D:5 | Entered Level 5 of the Dungeon 4271 | D:4 | Found a broken altar of Ashenzari. 4446 | D:4 | Found a transporter. 4450 | D:4 | Found a transporter. 4450 | D:4 | Noticed a water moccasin 4458 | D:4 | Found a radiant altar of Vehumet. 4943 | D:5 | Reached skill level 6 in Conjurations 4943 | D:5 | Reached XP level 7. HP: 41/41 MP: 6/12 4965 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic D:2: layout_basic, basic_altar, uniq_natasha D:3: wad_lake_hut, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:4: layout_cave_pools, ashenzari_altar_1, gammafunk_temple_overflow_arena, serial_glass, glass_columns_a, glass_columns_c, kennysheep_generic_room_3, uniq_crazy_yiuf_cottage D:5: layout_loops_ring, minmay_misc_feat_pillars Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 3 4 | 4.7 Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 4 | | || 4 Constrict | 1 | | || 1 Tentacles | 1 | | || 1 Dagger | | 7 | || 7 Throw: Dart | | 2 | || 2 Cast: Magic Dart | 38 | 111 | 2 || 151 Searing Ray | 2 | 2 | 1 || 5 Evoke: Wand | | 2 | || 2 Armour: Skin | 5 | 8 | 2 || 15 Dodge: Dodged | 4 | 9 | 1 || 14 Form: Quill | 1 | | || 1