Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17949620532467312243 1 stormyday the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Aug 2, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (61 turns). stormyday the Conjurer (Octopode Conjurer) Turns: 61, Time: 00:00:09 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations * Level 0.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is severely wounded. The jackal barks! A jackal comes into view. x2 The magic dart hits the jackal. You kill the jackal! The jackal barks! x2 A jackal comes into view. The jackal pauses to sniff the ground. The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! You hear an angry hiss. You are out of magic! You are out of magic! You are out of magic! You are out of magic! The jackal closely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your tentacle-slap misses the jackal. The jackal is heavily wounded. The jackal bites you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. The jackal bites you. You die... #.#.#.....#.# #.#.###+###.# #.##.......# #.#.#######. #..#.......# #.###########.# #.............# #######'####### #@# #h# .h. ..... ####..# #.. .†. #... You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stormyday the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 61 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 3 Armour: Skin || 6 Dodge: Dodged || 2