Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. user021 the Conjurer (Deep Elf Conjurer) Turns: 758, Time: 00:04:15 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 51% Magic: 8/8 EV: 16 Int: 22 God: Gold: 60 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +5 ring of evasion HPRegen 0.22/turn i - +4 ring of slaying MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a +5 ring of evasion (worn) i - a +4 ring of slaying (worn) Scrolls c - 2 scrolls labelled UNUVOC MANISS d - 2 scrolls labelled DIZALO UPUAS Potions b - a potion of magic e - an orange potion f - a dark potion h - a coppery potion Skills: - Level 2.5 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (79% to hit) You focus your ray upon the rat. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) You stop channelling your searing ray. You see here a rat corpse. An endoplasm comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. The endoplasm is almost dead. (Press . to maintain the ray.) An endoplasm is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You stop channelling your searing ray. You now have 60 gold pieces (gained 12). You see here a ball python skeleton. There is an open door here. You see here a rat skeleton. There is an open door here. You see here a ball python skeleton. Done exploring. Done exploring. ####.....#######...######### ......................>....# .###.###.#############.###.# .###.# #.#############.# #.# .....# #...........†.#.# #.# .##### #############...###.# .# #............##...# .###### #........##.###.### ......# #....).@.##.# #.# ..)...# #######.....###.# ..[...###### ##..###.....# #####......###...# #.##### #..........#.# #.# #............# #.# #........##### #.# #........# #.# ## #####'##.# #####.# There are no monsters in sight! Vanquished Creatures 5 endoplasms (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A giant cockroach (D:1) A goblin (D:1) 3 kobolds (D:1) 5 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | user021 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 199 | D:1 | Learned a level 2 spell: Searing Ray 347 | D:1 | Reached skill level 5 in Conjurations Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 30 Searing Ray || 6 Dodge: Dodged || 1