Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 15216778603165209875 48 vicz123 the Magician (level 3, -1/19 HPs) Began as a Deep Elf Hedge Wizard on July 9, 2025. Slain by a cerulean imp ... wielding a +1 spear ... summoned by Natasha (4 damage) ... on level 2 of the Dungeon. The game lasted 00:10:02 (1269 turns). vicz123 the Magician (Deep Elf Hedge Wizard) Turns: 1269, Time: 00:10:03 Health: -1/19 AC: 3 Str: 10 XL: 3 Next: 50% Magic: 7/12 EV: 11 Int: 20 God: Gold: 25 SH: 0 Dex: 14 Spells: 13/14 levels left rFire + . . x - staff of air rCold x . . (no offhand) rNeg + . . b - +0 robe rPois + c - +0 hat rElec + (no cloak) rCorr . n - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ u - ring "Puurphiull" {rPois rF+ rC- rN+ Str+3 Fire} HPRegen 0.23/turn q - ring of see invisible MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 dagger h - a +0 dagger i - a +0 whip j - a +0 mace l - a +0 dagger s - a +1 dagger of speed t - the +3 short sword of the Lost Nightmares {flame, rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Missiles m - 2 stones v - 4 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) n - a +0 pair of gloves (worn) Magical Staves x - a staff of air (weapon) Jewellery q - a ring of see invisible (worn) u - the ring "Puurphiull" (worn) {rPois rF+ rC- rN+ Str+3 Fire} (You found it on level 2 of the Dungeon) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. Scrolls e - a scroll of immolation {unknown} f - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} o - a scroll of fear {unknown} w - a scroll of fog {unknown} y - a scroll of identify {unknown} Potions d - a potion of magic p - 3 potions of curing {unknown} Talismans r - a quill talisman Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 6.0 Spellcasting + Level 2.5 Conjurations + Level 1.4 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 22% N/A 9% 2 Blink Tloc 20% N/A 10% 2 Grave Claw Necr 20% 2d8 10% 2 Mephitic Cloud Conj/Alch/Air 14% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The cerulean imp is severely wounded. The cerulean imp hits you from afar with a +1 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your magical contamination has completely faded away. The magic dart hits the cerulean imp. The cerulean imp is almost dead. The cerulean imp disappears in a puff of smoke! The cerulean imp hits you but does no damage. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The cerulean imp hits you but does no damage. The cerulean imp attacks as it pursues you! The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The cerulean imp hits you from afar with a +1 spear. You die... #.#####.#..#.# .. ..#..#.# #..##.#######..#.######## #..##..........#........#### ######...........#.#............. #.........######.#.#............. ....... #.#.#...........## .... #.#.#............. ####.#########@#.#............. #.......h.5.5..#.#............. #.##.###########.#............. #...h..... #.#........... #.#.###### #.#........... #. .# # #........... #. .# ######.###.# #. .# #.# #.# #. .# #.# #.. You could see Natasha and 2 cerulean imps. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) 6 hobgoblins 6 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:2) 3 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vicz123 the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 170 | D:1 | Reached skill level 5 in Spellcasting 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/10 395 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/12 1056 | D:2 | Reached skill level 6 in Spellcasting 1063 | D:2 | Identified the +3 short sword of the Lost Nightmares | {flame, rPois} 1068 | D:2 | Identified the ring "Puurphiull" {rPois rF+ rC- rN+ Str+3 | Fire} 1249 | D:2 | Noticed Natasha 1269 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic D:2: layout_basic, minmay_misc_feat_x, minmay_ruptured, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 6 | 6.0 Dodging | | 2.5 Stealth | | 2.4 Conjurations | | 2.5 Summonings | | 1.4 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 94 Use: Scroll || 2 Armour: Robe || 20 Dodge: Dodged || 13