Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2218494634606006959 23 yamato the Grave Robber (level 2, -2/17 HPs) Began as a Poltergeist Necromancer on Sept 18, 2025. Splashed by a jelly's acid (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:03 (1012 turns). yamato the Grave Robber (Poltergeist Necromancer) Turns: 1012, Time: 00:04:03 Health: -2/17 AC: -4 Str: 4 XL: 2 Next: 95% Magic: 4/5 EV: 11 Int: 17 God: Gold: 60 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn j - +4 ring of protection MPRegen 0.09/turn (no ring) %: no passive effects @: corroded, flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery j - a +4 ring of protection (worn) Potions c - a potion of magic d - a potion of enlightenment e - a potion of curing {unknown} f - a potion of lignification g - a potion of haste h - a potion of attraction {unknown} i - a potion of heal wounds {unknown} Skills: * Level 0.1 Fighting * Level 1.0 Short Blades * Level 2.3 Dodging * Level 3.2 Stealth * Level 2.1 Spellcasting * Level 4.8 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Grave Claw Necr 36% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 26% 4 Curse of Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The rat squeaks loudly. You hear an angry hiss. A jelly comes into view. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (chance to affect: 66%) A fragment of the rat's soul is dislodged from its body. The rat looks weaker. You feel bolstered by spreading misfortune. The rat barely misses you. An adder comes into view. Your soul wisp closely misses the rat. You hit the rat but do no damage. The rat barely misses you. Your soul wisp barely misses the rat. You closely miss the rat. The rat misses you. The jelly hits you but does no damage. Your soul wisp touches the rat. Your soul wisp touches the rat. The rat dies! You hit the jelly. Your tendrils burn! The acid corrodes you! The jelly is lightly wounded. The jelly hits you but does no damage. You hit the jelly but do no damage. Your tendrils burn! The jelly is lightly wounded. Your soul wisp closely misses the adder. The jelly hits you but does no damage. You hit the jelly. Your tendrils burn! The jelly is moderately wounded. Your soul wisp completely misses the adder. The jelly completely misses you. You hit the jelly but do no damage. Your tendrils burn! The acid corrodes you! The jelly is moderately wounded. Your soul wisp barely misses the adder. The jelly barely misses you. You hit the jelly but do no damage. Your tendrils burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is moderately wounded. Your soul wisp touches the adder. The jelly closely misses you. You hit the jelly but do no damage. Your tendrils burn! You die... .# #.# #.##########.# .# #.# #.# .# #.# #.# .# #.# #.# ## #.# #.# # #. #.# #..#.##.# #.......########. .#.....SJ@....... ......*.######### ##....... #......# ###.##.. #. #.# #. #.# #. You could see a jelly (ally target), an adder and a friendly soul wisp (summoned). Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:2) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A giant cockroach (D:1) 2 hobgoblins A ball python (D:1) 2 frilled lizards 3 rats 10 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | yamato the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 239 | D:1 | Learned a level 2 spell: Grave Claw 928 | D:2 | Reached skill level 1 in Short Blades 1012 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_ring, st_stairs_5, chequers_serial_rivers_marsh, chequers_big_river D:2: layout_loops_ring, minivault_5, minmay_pentomino_s4 Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.0 Fighting | | 0.1 Dodging | | 2.3 Stealth | | 3.2 Spellcasting | | 2.1 Necromancy | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 47 Cast: Soul Splinter || 12 Grave Claw || 1 Use: Scroll || 3 Stab: Sleeping || 5 Armour: Skin || 10 Dodge: Dodged || 26