Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file.
kal9871 the Magician (Djinni Necromancer) Turns: 552, Time: 00:01:58
Health: 7/21 AC: 2 Str: 7 XL: 2 Next: 45%
Gold: 7 EV: 12 Int: 16 God:
SH: 0 Dex: 13
rFire + + . d - +0 dagger
rCold x . . (no shield)
rNeg . . . a - +0 robe
rPois ∞ (no helmet)
rElec . (no cloak)
rCorr . (no gloves)
SInv . (boots unavailable)
Will ..... (no amulet)
Stlth ++ (no ring)
HPRegen 0.23/turn (no ring)
MPRegen 0.00/turn
%: no passive effects
@: flying
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: no special abilities
You are on level 1 of the Dungeon.
You have visited 1 branch of the dungeon, and seen 2 of its levels.
You have collected 7 gold pieces.
Inventory:
Hand Weapons
d - a +0 dagger (weapon)
Armour
a - a +0 robe (worn)
Scrolls
b - a scroll labelled SAYRIN PEGIXTA
c - a scroll labelled JALULA REIMM
e - a scroll labelled JASORA JICAKETAM
Skills:
+ Level 2.1 Dodging
+ Level 1.5 Stealth
+ Level 3.7 Spellcasting
You know the following spells:
Your Spells Type Power Damage Failure Level
a - Necrotise Necr 56% 1d6 3% 1
b - Vampiric Draining Necr 14% 2d7 12% 3
c - Animate Dead Necr 14% N/A 36% 4
d - Agony Necr 14% N/A 71% 5
Your spell library is empty.
Dungeon Overview and Level Annotations
Branches:
Dungeon (2/15)
Altars:
Innate Abilities, Weirdness & Mutations
You are immune to sickness and miasma.
You are immune to poison.
Your flesh is very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)
Message History
Press: ? - help, Shift-Dir - straight line, f/p - endoplasm
Aim: an endoplasm (moderately wounded, chance to affect: 84%)
The endoplasm barely resists.
You barely miss the endoplasm.
The endoplasm is moderately wounded.
The endoplasm closely misses you.
You hit the endoplasm.
The endoplasm is heavily wounded.
The rat bites you. The endoplasm hits you.
You hit the endoplasm but do no damage.
The endoplasm is heavily wounded.
The endoplasm freezes you.
You are frozen. The rat closely misses you.
Casting: Necrotise (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Necrotise (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - endoplasm
Aim: an endoplasm (heavily wounded, chance to affect: 84%)
The endoplasm writhes in agony. The rat bites you.
The endoplasm closely misses you.
Casting: Necrotise (safe; 4% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Necrotise (safe; 4% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - endoplasm
Aim: an endoplasm (heavily wounded, chance to affect: 84%)
The endoplasm writhes in agony.
You kill the endoplasm!
The rat misses you.
The rat bites you.
You hit the rat.
The rat is severely wounded.
The rat closely misses you.
Casting: Necrotise (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Necrotise (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - rat
Aim: a rat (severely wounded, chance to affect: 84%)
The rat writhes in agony.
You kill the rat!
The dead are walking!
#........##.##..###.####.
#........##.##....#......
#...........###.#........
#..^......### #.####....#
######.#.######.####....#
#........##......#.....
#........##......#....#
#..Z.....##............
#.....@..##>......####.
#........##......## #.
#........##......# #.
#........##......# ##
#........######### #
##########
You can see a friendly rat skeleton.
Vanquished Creatures
An endoplasm (D:1)
A giant cockroach (D:1)
A hobgoblin (D:2)
A kobold (D:1)
3 quokkas (D:1)
2 ball pythons (D:1)
A rat (D:1)
10 creatures vanquished.
Vanquished Creatures (collateral kills)
A rat (D:1)
1 creature vanquished.
Grand Total: 11 creatures vanquished
Notes
Turn | Place | Note
-------+----------+-------------------------------------------
0 | D:1 | kal9871 the Djinni Necromancer began the quest for the Orb.
0 | D:1 | kal9871 set off with the following spells memorised:
| Necrotise, Vampiric Draining, Animate Dead, Agony.
0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0
126 | D:1 | You are sucked into a shaft and drop 1 floor!
181 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0
Illustrated notes
Action || total
---------------------------++-------
Melee: Unarmed || 5
Dagger || 6
Cast: Necrotise || 26
Armour: Robe || 5
Dodge: Dodged || 26
N/A
kal9871
Level 1 of the Dungeon
(4, -24, D:1)
a ring mail
(24, 2, D:1)
a helmet
Level 2 of the Dungeon
(0, 0, D:2)
a book of the Hunter
(9, 5, D:2)
3 stones
(11, 10, D:2)
an orange potion
(12, 9, D:2)
3 gold pieces
(13, -5, D:2)
14 gold pieces
(13, -1, D:2)
a scroll labelled VEJIER ZOTUN