###Document### ##Option # https://gitorious.org/crawl/crawl/source/HEAD:crawl-ref/docs/options_guide.txt ##Lua #https://crawl.develz.org/wiki/doku.php?id=dcss:help:maps:lua ###flexible### wiz_mode = never skill_focus = true #automagic_enable = true #autofight_throw = true #autofight_stop = 60 #automagic_stop = 60 #hp_colour = 100:green, 99:lightgray, 60:yellow, 30:red #mp_colour = 100:green, 99:lightgray, 60:yellow, 30:red #hp_warning = 30 #mp_warning = 30 #trapwalk_safe_hp = bolt:30, arrow:25, needle:25, spear:20, blade:50 < race = you.race() class = you.class() god = you.god() > default_manual_training = true equip_unequip = true confirm_butcher = never easy_eat_chunks = true auto_eat_chunks = true easy_exit_menu = true travel_delay = -1 explore_delay = -1 allow_self_target = no travel_key_stop = false tile_show_player_species = true show_god_gift = unident autofight_fire_stop = true auto_sacrifice = true ###keybind### bindkey = [E] CMD_NO_CMD_DEFAULT bindkey = [Z] CMD_NO_CMD_DEFAULT bindkey = [c] CMD_CAST_SPELL bindkey = [C] CMD_FORCE_CAST_SPELL bindkey = [D] CMD_BUTCHER bindkey = [O] CMD_DISPLAY_OVERMAP bindkey = [S] CMD_REST bindkey = [z] CMD_EVOKE bindkey = [V] CMD_FORCE_EVOKE_WIELDED bindkey = [^C] CMD_CLOSE_DOOR bindkey = [^E] CMD_EXPERIENCE_CHECK bindkey = [^O] CMD_OPEN_DOOR bindkey = [^R] CMD_REPEAT_CMD bindkey = [|] CMD_SHOW_TERRAIN ##macro #E = butcher and eat #Z = look nearby monster ###autopickup### #) Weapons ( Missiles [ Armour /Wands %Food #? Scrolls " Jewellery ! Potions : Books | Staves #\ Rods 0 orbs } Misc X Corpses $ Gold autopickup = /%?"!:|\0}$ ae := autopickup_exceptions ae = ae += >useless_item ae += >evil_item ae += >amulet of (clarity|faith|guardian spirit|inaccuracy|rage|regeneration) ae += >amulet of (resist (corrosion|mutation)|stasis|the gourmand|warding) ae += >ring of (flight|invisibility|poison resistance|see invisible) ae += >ring of (sustain abilities|teleport control|teleportation) ae += >wand of random effects ae += >book of .* ae += >potion of mutation ae += >staff of .* ae += >deck : if race ~= "Vampire" then ae += >potion of blood : end ###spell slot### slot := spell_slot slot += Repel Missiles:M slot += Deflect Missiles:M slot += Haste:H slot += Invisibility:I slot += Silence:S slot += Summon Butterflies:s slot += Control Teleport:C slot += Blink:v slot += Controled Blink:V slot += Apportation:A slot += Regeneration:R slot += Flight:F slot += Phase Shift:P slot += Swiftness:h ###travel### ignore := runrest_ignore_message ignore += You smell somethin rotten. ignore += Some of the chunks of flesh in your inventory have rotted away. ignore += Ugh! There is something really disgusting in your inventory. stop := runrest_stop_message # Iskendelen's Battlesphere stop += Your battlesphere wavers and loses cohesion. stop += You feel your bond with your battlesphere wane. ###open skill menu when game start### < function ready() OpenSkills() end > < local need_skills_opened = true function OpenSkills() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end >