Dungeon Crawl Stone Soup version 0.25-b1-29-g4cfa5c7bda (webtiles) character file. Game seed: 6305075358231465963, levelgen mode: deterministic 0 Walker the Cudgeler (level 1, 17/17 HPs) Began as a Gnoll Wanderer on June 2, 2020. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Walker the Cudgeler (Gnoll Wanderer) Turns: 1, Time: 00:00:07 Health: 17/17 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 falchion (weapon) b - a +0 short sword c - a +0 mace e - a +0 dagger Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 4.4 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 2.3 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Walker the Gnoll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 falchion, a +0 short sword, a +0 mace, a +0 robe, a +0 dagger, a ration. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@# #.# #.# #.# #.# #.# #.# #.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Walker the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Walker set off with the following items: a +2 falchion, a | +0 short sword, a +0 mace, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms, chequers_avenue
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Walker You have no stashes.