Dungeon Crawl Stone Soup version 0.16-a0-3526-g8798709 (webtiles) character file. 0 Seawater the Vexing (level 1, 16/16 HPs) Began as a Formicid Wanderer on Jan 31, 2015. Got out of the dungeon alive. The game lasted 00:00:23 (1 turns). Seawater the Vexing (Formicid Wanderer) Turns: 1, Time: 00:00:24 Health: 16/16 AC: 5 Str: 18 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + d - +0 club rCold . . . Clarity . b - +0 ring mail rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons d - a +0 club (weapon) Armour b - a +0 ring mail (worn) Potions c - a potion of curing Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles f - a bread ration Skills: + Level 2.1 Fighting Level 1.0 Crossbows + Level 1.0 Throwing + Level 1.1 Spellcasting Level 2.4 Hexes Level 2.1 Transmutations Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Welcome, Seawater the Formicid Wanderer. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Read which item? (? for menu, Esc to quit) Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Seawater, the Formicid Wanderer, began the quest for the Orb. 0 | D:1 | Seawater set off with: a book of Minor Magic, a +0 ring mail, a potion of curing, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive.
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Seawater You have no stashes.